Does anyone have any good fishing mechanics they’d like to share? I run a game for my 2 young boys (7 and 8) and started them on an island with a dungeon crawl, so naturally they were like, “I want to go fishing!”
So, I came up with some mechanics on the fly. Role WIS/INT against the TARGET, if successful, a fish gets on your hook. Then a head to head DEX roll with the fish to see if it slips off the hook. If it stays on, roll for EFFORT (one heart). The next round, roll head to head again, and if it stays on the hook, roll for EFFORT. Rinse/repeat. Once reeled in, roll a d6 to see what kind of fish you got.
My 7 year old lost a fish at 2 effort left twice and started to cry. I told him he could probably find a better fishing pole that gives him +DEX while fishing or something, so he cheered up.
At the end, they caught a few fish, and were jumping up and down yelling how much fun they had. It was awesome.
Just to keep things interesting, I rolled for a random band of goblins each round.
Anyway, it worked out, was a lot of fun, but I ended up wondering if there were some better mechanics out there.
Thanks!