EXD6: additional species


#1

How would one go about adding additional species to EZD6 ? ….are there any guidelines to include linages like Dark Elves, Dragonborn, and etc?….
Or should i just let very one choose three inclinations and use the aspects to identify their backgrounds and ancestry…:thinking:


#2

I put these together a while back. Hope you get some use out of them!

Bugbear-Night sight(see twice as far in dim light)

Boon on strength related checks

Dragonborn-Breath weapon(deal one strike to 1d4 creatures near 1x/day)

Treat Armor as 1 step better

Gnome-Tunnel sight(see twice as far in dim light)

Boon to resist illusion magicks

Goliath-+1 Health Strike

Boon on strength related checks

Half-Elf-Twilight sight(see twice as far in dim light)

Boon on diplomatic checks

Half-Orc-+1 Health Strike

Boon on unarmed fighting


#3

Hmmm…cool that is helpful but also when in doubt i just might treat species as an Aspect and just give everyone three inclinations …but that is helpful…