Although I haven’t been designing games as long as you (I just started last year) I’ve also noticed that I like to talk to other weirdos about game design. Most of the feedback I’ve gotten so far is a nod by the players, or even a ‘wow, this is cool’, but never really a response that is other than motivational. I would love to talk to other designers that go in-depth about the ideas we present. I also think giving feedback on stuff is often motivating and sparking new ideas in me. So count me in
Projects I’ve been working on lately are now:
- a d666 warlock and cultist patron table for DnD5e
- a d666 non-combat encounter list (aimed for 5e, but useful in other settings too)
- a list of adventuring groups my players may encounter, together with organizations they belong to.
These are quite large projects. The warlock table is almost ready and I’ve made some progress last week on the adventuring groups. As you may notice a lot of this is aimed for DnD5e, because I’m a main DM in the local 5e one shot community. I have played games of ICRPG though (through roll20), so I can also give (some) feedback on those designs.
To good health and good stories!