Just a quick adventure I came up with using the LOG roller from the core rulebook. Star Wars inspired with Warp Shell flavor.
The Warp Shell crew arrive in orbit around a massive metal cube the size of Jupiter. The Warp Shell telepathically conveys a single message. DOOMSDAY WEAPON
Cube Entry DC10
Threat: Zombies
Timer: 1d4 purplish black energy surges though room. Con save or take magical damage.
Treat: green herbs that restore 1d6 health
Zombie 1heart
+3 Str +3 Effort
machete attack - weapon damage
Data Archive DC13
Threat: Zombies
Timer: 1d4 Mecha Guards arrive
Treat: 3 loot crates ( sci-fi loot). data base file explaining how the cube harnesses black star energy to turn entire planets into undead
Mecha Guard 2hearts
+3 Dex +3 Effort
Two Actions
Laser blast for magical damage
Control Room DC16
Threat: Master Zen and Mecha Guards
Timer: 1d4 purplish black energy
Treat: red herbs ( heal full heart) , self destruct for cube
Master Zen Psyker Fragment
1heart
+3 Int +3 Magic
Action
Energy Blade Magical damage
Int Spell: Chain Lightning
Int Spell: Confusion
Int Spell: Teleport