Collecting C&S Spells from tables

homebrew

#1

Hi everyone,

Few months in gming my C&S game, I got to the conclusions that Spells play a big part in the system in shaping characters’ identity.
Skills are pretty standard tools and Equip comes and goes, but Spells are really thematic, personal, they can make players builds feel unique, etcetera

So I’m curious to see what hombrew spells the various table came up with in real games.

At my table, we got one player focused on spirit invocations with delayed casting time, where each invocations can apply different effects to enemy. Such as

  • A swarm of small spirits that can sleep enemies 6pnts
  • A fighter spirit for meele combat 6pnts
  • A void spirit which can alterate time 12pnts

A player specialising in protection and healing, and for example he has a shield of light that can be dispel for dealing damages at area, 12 pnts

And a third player who has just few bard-isg inspirations either for buffing companions damages or defence.

Loocking forward to read people creations!
Thanks all