I have some players who would like to play some very different characters that would normally be enemies.
I need a system that compels them to work together.
For example why would a goblin join forces with a human on an adventure?
What would motivate them?
What would stop them screwing each over for the loot.
I need a way to get them to co-operate.
Perhaps after they have completed the mission they can go back to their old ways but while they are together they need to support each other and fight for the common goal.
This needs to be a normal thing to do in this world. I was thinking some kind of ancient tradition that encourages this. Political and economic system may have developed around it to encourage mixmatched bands to come together to fulfill missions and objectives.