For those who are interested, here is my alternative stats and weapon designs for my games. I’ve also attached a character sheet with the updated stats.
The most noteworthy changes of course are one-handed weapons being linked to DEX, two-handed being linked to STR, and ranged weapons being linked to WIS.
As for the weapons we have some utility for the melee types. Want a more tanky stance? grab a one-handed and a shield. Want to do the most damage to a single target in one turn? Let’s dual wield! Swarm of little enemies? Time to get the two-handed out and start swinging like a mad woman, but watch out your allies don’t get too close. This encourages players to swap between different weapon types in our loot oriented ICRPG!
Happy gaming everyone!