Hey there boys & girls, just asking around for your opinion; just out of curiosity:“Using the CR Formula of the booklet, how would you calculate the monster’s Saving Throw?”
I’m thinkinkg it’s probably the same as the AC? I mean, it would make sense to simplify the game, right? It just doesn’t feel right to make the creature impervious to almost everything the players can throw at it without some sort of backdoor.